Understanding Aesthetics of Interaction

Mőttus, Mati, Karapanos, Evangelos, Lamas, David and Cockton, Gilbert (2016) Understanding Aesthetics of Interaction. In: Proceedings of the 9th Nordic Conference on Human-Computer Interaction - NordiCHI '16. Association for Computing Machinery, p. 120. ISBN 978-1-4503-4763-1

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Official URL: http://dx.doi.org/10.1145/2971485.2996755

Abstract

This work in progress paper explores users' perceptions of the aesthetics of interaction. We describe a qualitative study using the Repertory Grid Technique (RGT) that elicited individuals' personal constructs, bipolar adjectives such as beautiful vs ugly that characterize individuals' idiosyncratic ways of classifying and differentiating between a set of stimuli. The constructs were sorted by similarity, resulting in a set of aesthetic categories. Quantitative data (i.e., participants' ratings) from the RGT further enables us to assess the internal consistency of the emerging categories as well as to chart the design space of aesthetic interactions. All in all, 23 categories of aesthetics of interaction were established based on users' perceptions. These categories partially corroborated (e.g., speed, proximity, complexity) but also expanded (e.g., natural realism, congruence, dimensionality) prior work on experience qualities in Human-Computer Interaction (HCI).

Item Type: Book Section
Uncontrolled Keywords: Aesthetics of interaction; repertory grid; aesthetic constructs
Subjects: W200 Design studies
Department: Faculties > Arts, Design and Social Sciences > Design
Depositing User: Becky Skoyles
Date Deposited: 09 Dec 2016 12:09
Last Modified: 10 Oct 2019 23:15
URI: http://nrl.northumbria.ac.uk/id/eprint/28841

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