Sea Hero Quest: The World’s first mobile game where anyone can help scientists fight dementia

Hyde, Matthew, Scott-Slade, Maxwell, Scott-Slade, Hugo, Hornberger, Michael, Spiers, Hugo, Dalton, Ruth, Hoelscher, Christoph, Wierner, Jan and Bohbot, Veronique (2016) Sea Hero Quest: The World’s first mobile game where anyone can help scientists fight dementia. Glitchers.

Full text not available from this repository.
Official URL: https://glitchers.com/project/sea-hero-quest/

Abstract

Dementia is a growing health threat. Affecting over 47M people worldwide (135M by 2050), it is becoming one of the greatest medical challenges we face globally. To help scientists working towards finding a cure, we created Sea Hero Quest – a mobile game where anyone can help fight dementia. Sea Hero Quest is a multi-platform adventure game designed specifically to help advance the understanding of spatial navigation, and therefore understand one of the first symptoms of dementia. Sea Hero Quest was developed in partnership with a number of world-leading dementia scientists, spatial navigation consultants and data security specialists (UCL, Cambridge, UEA, Alzheimer’s Research UK, Deutsche Telekom) and global communications agency Saatchi & Saatchi.

Item Type: Other
Subjects: C800 Psychology
G400 Computer Science
K900 Others in Architecture, Building and Planning
Department: Faculties > Engineering and Environment > Architecture and Built Environment
Depositing User: Paul Burns
Date Deposited: 13 Apr 2018 14:50
Last Modified: 13 Apr 2018 14:50
URI: http://nrl.northumbria.ac.uk/id/eprint/33970

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