Subjective User-Interaction Models in 3D Spatial Environments: Virtual DJ and Virtual VJ

Gibson, Stephen (2011) Subjective User-Interaction Models in 3D Spatial Environments: Virtual DJ and Virtual VJ. In: CHI 2011 (ACM Conference on Human Factors in Computing Systems), 7-8 May 2011, Vancouver, Canada.

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Abstract

In this demonstration the author will describe and show
examples of his work for 3D spatial environments. These
projects use motion tracking technology to enable users to
interact with sound, light and video using their body
movements in 3D space. Specific video examples of one
past project (Virtual DJ) and one current project (Virtual
VJ) will be shown to illustrate how subjective and flexible
user interaction is enabled through a complex but
predictable mapping of 3D space to media control. This
demonstration will be supported by an evening performance.

Item Type: Conference or Workshop Item (Other)
Subjects: G400 Computer Science
W100 Fine Art
W200 Design studies
W300 Music
W900 Others in Creative Arts and Design
Department: Faculties > Arts, Design and Social Sciences > School of Design > Design
Faculties > Arts, Design and Social Sciences > School of Design > Design
Faculties > Arts, Design and Social Sciences > School of Design > Design
Depositing User: Steve Gibson
Date Deposited: 14 May 2012 17:12
Last Modified: 08 May 2017 16:13
URI: http://nrl.northumbria.ac.uk/id/eprint/7056

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