Generating realistic fighting scenes by game tree

Shum, Hubert P. H., Komura, Taku and Yamazaki, Shuntaro (2006) Generating realistic fighting scenes by game tree. In: SCA '06: 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation, 2-6 September 2006, Vienna, Austria.

Full text not available from this repository. (Request a copy)
Item Type: Conference or Workshop Item (Poster)
Subjects: G400 Computer Science
Department: Faculties > Engineering and Environment > Computer and Information Sciences
Depositing User: Hubert Shum
Date Deposited: 30 Nov 2012 10:34
Last Modified: 12 Oct 2019 23:11
URI: http://nrl.northumbria.ac.uk/id/eprint/10437

Actions (login required)

View Item View Item

Downloads

Downloads per month over past year

View more statistics