Pin and play: the surface as network medium

Van Laerboven, Kristof, Villar, Nicolas, Schmidt, Albrecht, Gellersen, Hans, Hakansson, Maria and Holmquist, Lars (2003) Pin and play: the surface as network medium. IEEE Communications Magazine, 41 (4). pp. 90-95. ISSN 0163-6804

Full text not available from this repository.
Official URL: http://dx.doi.org/10.1109/MCOM.2003.1193980

Abstract

Integrating appliances in the home through a wired network often proves to be impractical: routing cables is usually difficult, changing the network structure afterward even more so, and portable devices can only be connected at fixed connection points. Wireless networks are not the answer either: batteries have to be regularly replaced or changed, and what they add to the device's size and weight might be disproportionate for smaller appliances. In Pin&Play, we explore a design space in between typical wired and wireless networks, investigating the use of surfaces to network objects that are attached to it. This article gives an overview of the network model, and describes functioning prototypes that were built as a proof of concept.

Item Type: Article
Subjects: G400 Computer Science
W200 Design studies
Department: Faculties > Arts, Design and Social Sciences > Design
Depositing User: Becky Skoyles
Date Deposited: 14 Feb 2019 13:21
Last Modified: 10 Oct 2019 23:46
URI: http://nrl.northumbria.ac.uk/id/eprint/38012

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