IoT Resources for Outdoor Play

Dylan, Thomas, Durrant, Abigail, Wood, Gavin, Vines, John and Lawson, Shaun (2019) IoT Resources for Outdoor Play. In: CHI 2019 - ACM Conference on Human Factors in Computing Systems 2019, 4-9 May 2019, Glasgow, UK. (In Press)

Text (Full text)
Dylan et al - IoT Resources for Outdoor Play AAM.pdf - Published Version
Available under License Creative Commons Attribution 4.0.

Download (19MB) | Preview
Official URL:


This position paper argues that IoT tool-kit resources can enable children to be experts of their own experience and create new kinds of outdoor play. We advocate for physical-digital designs and present various ways that children may be enabled to create digital interactions in play. In turn, we suggest that in-the-moment adaptions and direct-control can support social negotiation and emerging opportunities in open-ended play. Finally, we suggest that future studies should investigate the role of shared ownership and community resources in enabling sustained engagement with such tool-kit resources.

Item Type: Conference or Workshop Item (Paper)
Uncontrolled Keywords: Outdoors; IoT; Tool-kits; Children; Co-Design
Subjects: G400 Computer Science
W200 Design studies
Department: Faculties > Arts, Design and Social Sciences > Design
Faculties > Engineering and Environment > Computer and Information Sciences
Depositing User: Paul Burns
Date Deposited: 01 Apr 2019 14:17
Last Modified: 11 Oct 2019 09:52

Actions (login required)

View Item View Item


Downloads per month over past year

View more statistics