A Spatial Informance Design Method to Elicit Early Interface Prototypes for Augmented Reality

Cowlyn, Joe and Dalton, Nick (2019) A Spatial Informance Design Method to Elicit Early Interface Prototypes for Augmented Reality. PRESENCE: Virtual and Augmented Reality, 28. pp. 207-226. ISSN 1531-3260

[img]
Preview
Text
JoeCowlynSpatialInformanceFinal2021.pdf - Accepted Version

Download (755kB) | Preview
Official URL: https://doi.org/10.1162/pres_a_00344

Abstract

Designing for augmented reality (AR) applications is difficult and expensive. A rapid system for the early design process of spatial interfaces is required. Previous research has used video for mobile AR design, but this is not extensible to head-mounted AR. AR is an emergent technology with no prior design precedent, requiring designers to allow free speculation or risk the pitfalls of ‘path dependence’. In this paper, a participatory elicitation method we call ‘spatial informance design’ is presented. We found combining ‘informance design’, ‘Wizard of Oz’, improvisation, and ‘paper prototyping’, to be a fast and lightweight solution for ideation of rich designs for spatial interfaces. A study using our method with 11 participants, produced similar and wildly different interface configurations and interactions for an augmented reality email application. Based on our findings we propose design implications and an evaluation of our method using spatial informance for the design of head-mounted AR applications.

Item Type: Article
Subjects: G400 Computer Science
Department: Faculties > Engineering and Environment > Computer and Information Sciences
Depositing User: John Coen
Date Deposited: 13 Dec 2021 10:57
Last Modified: 28 Mar 2022 15:00
URI: http://nrl.northumbria.ac.uk/id/eprint/47963

Actions (login required)

View Item View Item

Downloads

Downloads per month over past year

View more statistics