Items where Author is "Goumagias, Nikolaos"

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Number of items: 14.

Article

Goumagias, Nikolaos, Hristu-Varsakelis, Dimitrios and Assael, Yannis (2018) Using Deep Q-learning to understand the tax evasion behavior of risk-averse firms. Expert Systems with Applications, 101. pp. 258-270. ISSN 0957-4174

Hodge, Victoria, Sephton, Nick, Devlin, Sam, Cowling, Peter, Goumagias, Nikolaos, Saho, Jianhua, Purvis, Kieran, Cabras, Ignazio, Fernandes, Kiran and Li, Feng (2018) How the Business Model of Customisable Card Games Influences Player Engagement. IEEE Trans on Computational Intelligence and AI in Games. ISSN 1943-068X (In Press)

Nucciarelly, Alberto, Li, Feng, Fernandes, Kiran, Goumagias, Nikolaos, Cabras, Ignazio, Devlin, Sam, Kudenko, Daniel and Cowling, Peter (2017) From value chains to technological platforms: The effects of crowdfunding in the digital game industry. Journal of Business Research, 78. pp. 341-352. ISSN 0148-2963

Cabras, Ignazio, Goumagias, Nikolaos, Fernandes, Kiran, Cowling, Peter, Li, Feng, Kudenko, Daniel, Devlin, Sam and Nucciarelli, Alberto (2017) Exploring survival rates of companies in the UK video-games industry: an empirical study. Technological Forecasting and Social Change, 117. pp. 305-314. ISSN 0040-1625

Goumagias, Nikolaos and Hristu-Varsakelis, Dimitrios (2012) Tax evasion by risk-averse firms in Greece: a discrete Markov-based optimization model. Optimization, 62 (8). pp. 1153-1167. ISSN 0233-1934

Goumagias, Nikolaos, Hristu-Varsakelis, Dimitrios and Saraidaris, Alexandros (2012) A decision support model for tax revenue collection in Greece. Decision Support Systems, 53 (1). pp. 76-96. ISSN 0167-9236

Book Section

Devlin, Sam, Cowling, Peter, Kudenko, Daniel, Goumagias, Nikolaos, Nucciareli, Alberto, Cabras, Ignazio, Fernandes, Kiran and Li, Feng (2014) Game Intelligence. In: Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG 2014). IEEE, Piscataway, NJ. ISBN 9781479935468

Goumagias, Nikolaos, Cabras, Ignazio, Fernandes, Kiran, Li, Feng, Nucciareli, Alberto, Cowling, Peter, Kudenko, Daniel and Devlin, Sam (2014) A Phylogenetic classification of the video-game industry’s business model ecosystem. In: Collaborative Systems for Smart Networked Environments. IFIP Advances in Information and Communication Technology (434). Springer, London, pp. 285-294. ISBN 978-3-662-44744-4

Goumagias, Nikolaos and Hristu-Varsakelis, Dimitrios (2013) A Markov-based decision model of tax evasion for risk-averse firms in Greece. In: Optimization Theory, Decision Making, and Operations Research Applications. Springer Proceedings in Mathematics & Statistics, 31 . Springer, London, pp. 211-221. ISBN 9781461451334

Report

Fernandes, Kiran, Goumagias, Nikolaos, Shukla, Manish, Oxley, Greg, Purvis, Keiran, Cabras, Ignazio, Xiong, Yu, Seddighi, Hamid, Watson, Derek, Coleman, Peter, Matthew, Sony, Issac, Biju and Jacob, Seibu Mary (2018) Developing an innovation ecosystem: Policy, skills and operations. Project Report. North East Local Enterprise Partnership.

Conference or Workshop Item

Goumagias, Nikolaos, Whalley, Jason and Cunningham, James (2019) Do unicorns exist in China? A study of the Chinese technological start-up ecosystem. In: 30th European Conference of the International Telecommunications society: Towards a Connected and Automated Society, 16th - 19th June 2019, Helsinki, Finland.

Goumagias, Nikolaos, Fernandes, Kiran, Cabras, Ignazio, Li, Feng, Shao, Jianhua, Devlin, Sam, Hodge, Victoria, Cowling, Peter and Kudenko, Daniel (2016) A Conceptual Framework of Business Model Emerging Resilience. In: 32nd EGOS Colloquium, 7th - 9th July 2016, Naples, Italy.

Goumagias, Nikolaos, Purvis, Kieran, Fernandes, Kiran, Cabras, Ignazio, Li, Feng, Shao, Jianhua, Devlin, Sam, Hodge, Victoria, Cowling, Peter and Kudenko, Daniel (2016) A strategic roadmap for BM change for the video-games industry. In: R & D Management Conference 2016, 3rd - 6th July 2016, Cambridge.

Goumagias, Nikolaos, Devlin, Sam, Nucciareli, Alberto, Cabras, Ignazio, Jude, Kiran, Li, Feng, Kudenko, Daniel and Cowling, Peter (2014) The Evolution of Organisational Forms in the Digital Games Industry. In: DE 2014 Fifth Annual Digital Economy All Hands meeting, 3-5 December 2014, London.

This list was generated on Sun Aug 25 11:53:32 2019 UTC.

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