Items where Author is "Zhou, Liuyang"

Up a level
Export as [feed] RSS
Group by: Item Type | No Grouping
Number of items: 6.

Liu, Zhiguang, Zhou, Liuyang, Leung, Howard and Shum, Hubert P. H. (2018) High-quality compatible triangulations and their application in interactive animation. Computers and Graphics, 76. pp. 60-72. ISSN 0097-8493

Liu, Zhiguang, Leung, Howard, Zhou, Liuyang, Multon, Franck and Shum, Hubert P. H. (2017) High Quality Compatible Triangulations for Planar Shape Animation. In: SIGGRAPH Asia 2017 - Workshop on Data-Driven Animation Techniques, 27 November 2017, Bangkok, Thailand.

Liu, Zhiguang, Zhou, Liuyang, Leung, Howard and Shum, Hubert P. H. (2016) Kinect posture reconstruction based on a local mixture of Gaussian process models. IEEE Transactions on Visualization and Computer Graphics, 22 (11). pp. 2437-2450. ISSN 1077-2626

Liu, Zhiguang, Leung, Howard, Zhou, Liuyang and Shum, Hubert P. H. (2015) High Quality Compatible Triangulations for 2D Shape Morphing. In: Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 13th - 15th November 2015, Beijing, China.

Zhou, Liuyang, Liu, Zhiguang, Leung, Howard and Shum, Hubert P. H. (2014) Posture Reconstruction Using Kinect with a Probabilistic Model. In: Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 11th - 13th November 2014, Edinburgh, UK.

Zhou, Liuyang, Shang, Lifeng, Shum, Hubert P. H. and Leung, Howard (2014) Human Motion Variation Synthesis with Multivariate Gaussian Processes. Computer Animation and Virtual Worlds, 25 (3-4). pp. 303-311. ISSN 1546-4261

This list was generated on Thu Apr 25 06:09:34 2024 UTC.