Wolfson, Sandy and Case, Gill (2000) Effects of sound and colour on responses to a computer game. Interacting with Computers, 13 (2). pp. 183-192. ISSN 0953 5438
Full text not available from this repository. (Request a copy)Abstract
Background colour (red/blue) and sound (loud/quiet) were manipulated in a series of computer games. Players using a blue screen improved gradually over the session, while red screen players peaked midway and then deteriorated. A similar pattern for heart rate was found, suggesting that arousal was implicated in the effect. Sound alone had little impact, but the red/loud combination was associated with perceptions of excitement and playing well. The results suggest that the aura of a computer game may affect cognitive and physiological responses.
Item Type: | Article |
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Uncontrolled Keywords: | Computers, games, sound, colour, arousal |
Subjects: | C800 Psychology |
Department: | Faculties > Health and Life Sciences > Psychology |
Depositing User: | Becky Skoyles |
Date Deposited: | 13 Feb 2015 12:42 |
Last Modified: | 12 Oct 2019 16:27 |
URI: | http://nrl.northumbria.ac.uk/id/eprint/19238 |
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