Green, M. A. and Evison, Martin (1999) Interpolating between computerized three-dimensional forensic facial simulations. Journal of Forensic Sciences, 44 (6). pp. 1224-1228. ISSN 0022-1198
Full text not available from this repository. (Request a copy)Abstract
The shape of the skull is a lJmiled predictor of facial appeannce and facial reconslJ1.lction methods can offer at best a resemblance to the indi vidual durin~ Iif~ . Vm-ious unknown factors in addition to those relating to age, buiiJ, obesity, ethnic group, and the varying shape of the eyes, nose, and mOllth mean that a va.!'iety of facia] reconstl1.lctiDns could be produced from any single slcull. A disadvant3g~ of both traditional "plasric" facial reconstruction melhods and existing computerized equivalents is tlIat the finished reconstl1.lcriolJ is fixed and substantial furtller work is requir~J if a modified ou,come is to be presented. An advaI1lage of computeri zation is thal if offers a greater poteI1lial for easy revision of images. Here we describe a method for interpolating OJ "morplling" between virtual images 01 facial reconstructions produced using the "plastic'; technique which enables the interacti ve fatten.ing of tile race in three dimensions. Morphing is acl1ieveJ using qmolj, a demon strati on program, and using lhe interpolator node of virtual reality modeling language (VRl\1L).
Item Type: | Article |
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Subjects: | F400 Forensic and Archaeological Science |
Department: | Faculties > Health and Life Sciences > Applied Sciences |
Related URLs: | |
Depositing User: | Martin Evison |
Date Deposited: | 08 May 2015 11:34 |
Last Modified: | 12 Oct 2019 17:29 |
URI: | http://nrl.northumbria.ac.uk/id/eprint/22345 |
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