The architectural bases of design re-use

Cockton, Gilbert (1991) The architectural bases of design re-use. In: User Interface Management and Design: Proceedings of the Workshop on User Interface Management Systems and Environments. EurographicSeminars . Springer, London, pp. 15-34. ISBN 9783642762857

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The architecture problem for interactive systems is a hard problem. Objective, rational and well-informed analysis of interactive architectures is rare. This is not all due to sloppy thinking. Much of it is due to the many obstacles to progress in the area of software for interactive systems. The topic is inherently slippery, because it is hard to get a grip with either our hands or our feet. The minute we think we have a grasp of the main issues, new technologies rain down on us and wash away the islands of firm ground on which we are standing. Part of the problem has undoubtedly been a lack of appropriate standards. The GKS standard took a conservative approach to interactive input (Rosenthal et al. 1982), and the PHIGS standard (Shuey et al. 1986) has added no significant developments for interaction2.

Item Type: Book Section
Subjects: G900 Others in Mathematical and Computing Sciences
W200 Design studies
Department: Faculties > Arts, Design and Social Sciences > Design
Depositing User: Ay Okpokam
Date Deposited: 22 Mar 2016 10:46
Last Modified: 12 Oct 2019 19:40

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