Feng, Qi, Shum, Hubert and Morishima, Shigeo (2018) Resolving Occlusion for 3D Object Manipulation with Hands in Mixed Reality. In: VRST 2018 - 24th ACM Symposium on Virtual Reality Software and Technology, 28th November - 1st December 2018, Tokyo, Japan.
Full text not available from this repository.Abstract
Due to the need to interact with virtual objects, the hand-object interaction has become an important element in mixed reality (MR) applications. In this paper, we propose a novel approach to handle the occlusion of augmented 3D object manipulation with hands by exploiting the nature of hand poses combined with tracking-based and model-based methods, to achieve a complete mixed reality experience without necessities of heavy computations, complex manual segmentation processes or wearing special gloves. The experimental results show a frame rate faster than real-time and a great accuracy of rendered virtual appearances, and a user study verifies a more immersive experience compared to past approaches. We believe that the proposed method can improve a wide range of mixed reality applications that involve hand-object interactions.
Item Type: | Conference or Workshop Item (Other) |
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Subjects: | G400 Computer Science |
Department: | Faculties > Engineering and Environment > Computer and Information Sciences |
Related URLs: | |
Depositing User: | Paul Burns |
Date Deposited: | 15 Nov 2018 12:05 |
Last Modified: | 11 Oct 2019 14:51 |
URI: | http://nrl.northumbria.ac.uk/id/eprint/36708 |
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