PizzaBlock: Designing Artefacts and Roleplay to Understand Decentralised Identity Management Systems

Rankin, Jonathan, Elsden, Chris, Sibbald, Ian, Stevenson, Alan, Vines, John and Speed, Chris (2020) PizzaBlock: Designing Artefacts and Roleplay to Understand Decentralised Identity Management Systems. In: Proceedings of the 2020 ACM Designing Interactive Systems Conference. ACM, New York, pp. 1593-1606. ISBN 9781450369749

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Official URL: https://doi.org/10.1145/3357236.3395568

Abstract

This pictorial describes in detail the design, and multiple iterations, of PizzaBlock - a role-playing game and design workshop to introduce non-technical participants to decentralised identity management systems. We have so far played this game with six different audiences, with over one hundred participants - iterating the design of the artefacts and gameplay each time. In this pictorial, we reflect on this RtD project to unpack: a) How we designed artefacts and roleplay to explore decentralised technologies and networks; b) How we communicated the key challenges and parameters of a complex system, through the production of a playable, interactive, analogue representation of that technology; c) How we struck a balance between playful tangible gameplay and high-fidelity technical analogy; and d) How approaches like PizzaBlock invite engagement with complex infrastructures and can support more participatory approaches to their design.

Item Type: Book Section
Uncontrolled Keywords: Design Methods; Identity Management; Distributed Ledger Technologies; Decentralisation; Bodystorming; Pizza
Subjects: W200 Design studies
Department: Faculties > Arts, Design and Social Sciences > Design
Depositing User: John Coen
Date Deposited: 10 Jul 2020 12:40
Last Modified: 10 Jul 2020 12:40
URI: http://nrl.northumbria.ac.uk/id/eprint/43730

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