Items where Author is "Dixon, John"

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Number of items: 7.

Article

Rome, Keith, Clark, Heidi, Gray, Joanne, McMeekin, Peter, Plant, Michael and Dixon, John (2017) Clinical effectiveness and cost-effectiveness of foot orthoses for people with established rheumatoid arthritis: an exploratory clinical trial. Scandinavian Journal of Rheumatology, 46 (3). pp. 187-193. ISSN 0300-9742

Barry, Gillian, van Schaik, Paul, MacSween, Alasdair, Dixon, John and Martin, Denis (2016) Exergaming (XBOX Kinect™) versus traditional gym-based exercise for postural control, flow and technology acceptance in healthy adults: a randomised controlled trial. BMC Sports Science, Medicine and Rehabilitation, 8 (1). ISSN 2052-1847

Hibbs, Angela, Weston, Matthew, Thompson, Kevin, Spears, Iain and Dixon, John (2014) The effect of a 12 week core training regimen on electromyographic activation in national-level junior swimmers. Journal of Athletic Enhancement, 3 (6). ISSN 2324-9080

Conference or Workshop Item

Barry, Gillian, MacSween, Alasdair, Dixon, John, van-Schaik, Paul and Martin, Denis (2014) Exergaming (Xbox Kinect®) versus mirror matched gym based exercise for postural control in healthy adults: a Randomised Controlled Trial. In: International Society of Posture and Gait Research World Congress, 29th June - 3rd July 2014, Vancouver, Canada.

Barry, Gillian, MacSween, Alasdair, Dixon, John, van-Schaik, Paul, Dixon, S. and Martin, Denis (2012) A Comparison of the effects of exergaming versus standard exercise on balance in health sedentary adults. In: PRS Annual Conference 2012, 30th May 2012, Sheffield, UK.

Barry, Gillian, MacSween, Alasdair, Dixon, John, Dixon, S., van-Schaik, Paul and Martin, Denis (2012) The effects of Exergaming on Balance performance using the XBOX Kinect™. In: Vitae Yorkshire and North East Public Engagement Competition and Conference, 2012, York, UK.

Barry, Gillian, van-Schaik, Paul, MacSween, Alasdair, Dixon, John and Martin, Denis (2011) An investigation of user acceptance and flow experience using video-capture gaming technology for exercise. In: International Conference on Virtual Rehabilitation 2011, 27th - 29th June 2011, Zurich, Switzerland.

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